DMA Notes 8 July 2004
More on mics and audio, some camera and
shooting tips (we finished movie production in the afternoon today
also).
DMA 8 July
2004
Digital
Storytelling
Studio1 Producations for
about $180 makes an XLR to 1/8" mic converter that is superb, can be used on
different cameras
- sometimes when you do
recording on minidisc as a 2nd recording
source
Beachtek costs about the same
but are specific
Mics you want to
get:
- stereo microphone (wired) - $250
from Audiotechnica (model AT822)
- LAV mic
(wired) Radio Shack $40
Canon GL-1
does not have audio level control or an
XLR-in
XLR stands for: (X = ground, L
= left, R = right)
don't ever rely on
just a wireless microphoone, backup with a wired
mic
- you never know when you might be in a
situation where the wireless doesn't work, has interferences,
etc.
most of the time for the work we
are doing, the audio is boomed
- LAV mic is
easier, but if you don't want to mic to show you boom
it
- that is how they do it in
Hollywood
Doing
voiceovers
- in documentaries, or
documentary-style
- go into your closet
with clothes in there, the clothese stops the sound from bouncing
around
- if you do it in a room like this
the sound
- better to use a handheld mic
like what people sing into, run it right into the camera, that way you have
everything on DV tape and it is timecoded
-
you don't have to have a video monitor playing the thing you are
recording
- better to write an audio
script, read that into your camera
- can
have someone outside your audio room monitoring the
levels
- make sure you are speaking into
the microphone
- talk with your throat
open
- better to have it a little
"off-access" (not right in front, this will prevent you from recording a lot of
artifacts
- do several takes, don't rush
it, you can cut and paste it in the editing
program
most short shotgun mics sound
terrible
- there is a big differnce between
the $150 and $700 mic by Senheiser (generally a better company than
Audiotechnica)
Hoodman.com makes
hoods that you can use to cover your LCD screen, or you can make
one
- in bright sunlight it can be hard to
see if you are in focus, but that can be the best way to frame a shot in bright
light
- remember to set viewfinder
"diopter" so your menu words on the camera are as sharp as
possible
- LCD projector is great for
framing the photo/image
- technology is now
migrating upward: professional cameras are not getting color flip-out LCD
screens
Camera placement and camera
movement
- one of the biggest jobs of the
director and cinemetographer is knowing where to put the
camera
- so much of how you tell a story
visually is where you place the camera
-
ask the questions: where are we now? how soon should that be
revealed?
-- can be a dramatic way to tell
a story
- ask what type of action is going
to take place here: can use blocking, have someone move into the frame so you
focus initially on their end
position
"hit your marks" means in
theater and film: start where you are supposed to and go to your final
location
- sometimes blue tape is used to
indicate an actor's marks
how do you
want to portray your characters
- if you
want to show their feelings like feeling under stress, pressure, etc: shoot down
on them from above
- scale is a great
storytelling device, much is dictated by the quality of your camera /
lens
- another argument for getting a
camera with a good lense
shoot them
level with their face or a slight up or down angle, when they are looking a bit
away from the camera makes them look appealing,
good
how does the scene you are
shooting resolve, where does it
go?
crossing the
line
- really ingrained in people who are
in film school, generally it doesn't serve a purpose and can be disorienting for
the audience
- means your actor will face
the wrong way
- this is done in some films
(Kill Bill and Pulp Fiction) but it works because of a rolling
camera
video TAP are now available
wirelessly
Camera
moves
- camera tilts (up and down) and pans
(right and left)
- should always be done to
serve the story
Tripods: ones we are
using here are $100 - $120
- ok for smaller
cameras but not very rigid
- professionals
like heavy-duty tripods because you don't have to worry about moving the camera
when you move the tripod
- new rigid
tripods made out of carbon-fiber that are
lighter
- you can weigh down your tripod,
fill out some water bottles and hang them off the tripod to give them more
weight / stability
Bogen / Manfroto
make good medium-priced equipment
-
professional tripod and the head can cost thousands of
dollars
to dolly in or dolly back,
means you roll toward the subject instead of
zooming
- lots of people will use a
shopping cart or wheelchair
a
tracking/follow shot
- when someone is
walking down the street and you want to follow
them
4 main windows in Final Cut
Pro
- browser window (keep assets: video
and audio clips, graphics)
- viewer window
(where you can view your clips)
- canvas is
a monitor for showing what the final view will
be
browser window can be viewed as
icons
- shows first frame of each clip
(video usually 30 frames per second)
- list
view shows lots of extra information about
it
basic sequence of
editing
- double click an clip to open in
the viewer
- can then set in and out points
(different from iMovie, iMovie assumes you don't want other part of the clips --
that is destructive editing)
- then edit
your clip into the timeline by dragging it
in
- or drag over the edit overlays
pallette, and select the
- can also use
buttons below the overlays pallette
- also
have keyboard shortcuts (this is extremely helpful, frees you up
creatively)
start building a sequence
out of the clips you like and the parts of the clips you
like
timeline is where the probram
gets assempled
old days of tape to
tape editing, they always had 2 monitors so you could see your source tape and
your target tape
- the dual screen
view
Premiere is very similar to
this
- didn't use to be a double monitor
model, but now it is
- this makes it more
flexible
Final Cut pro does these
things better than Premiere, it is faster, gives you more
options
- Premiere or Avid is the
equavlaent to FCP
Avid used to be the
standard
- Avid machines are very expensive
compared to FCP
-- lower end products are
just a few hundred dollars more
you
can buy 3rd party add ins for Final
Cut
Can get a totally hot system for
final cut for around 10K for FCP
-
comparable system for Avid is around 25K
-
there is not going to be a noticable increase in
quality
Most high end post houses and
commercial editiorial places have been dug in with Avid for a long term, so they
keep upgrading their Avid systems instead of going to
FCP
- for new shops, most people are going
to FCP
- this has been a very recent, quick
change in the last few years
Final
Cut Pro is becoming more common than Avid
-
upgrades with Avid are so
expensive
you can work offline with
FCP
- can still create an edit on a
powerbook and then transfer that project over to a higher end system and it will
fall into place
-- costs are significantly
cheaper with FCP all the way up and down the
line
I know several Avid editors who
have gone over to FCP
- doesn't know ANYONE
who has started working on FCP and has gone over to
Avid
Premiere used to only be on the
Mac
- then it went to both Mac and
PC
- FCP has become so ubiquitous that
Premiere is no longer being made for the Mac (they can't compete on the Mac any
longer)
In past tests when Premiere
was on the Mac, FCP was more than twice as fast than Premiere
You can import motion JPEG-A and
other things
- if your project is set as a
DV project and you bring in compressed stuff, it needs to convert it all to DV
for you to work for it
- will work with
basically any type of video system
DV
works at a consistent 3.6 MB/sec (low data rate for
video)
- uncompressed system at home is
about 21 MB/sec
-- that fills up a gig of
space with 5 min of DV, or 30 sec of video with uncompressed
system
Advantage of uncompressed is
that you can bring in video and not have any image
degredation
- no stairstepping, or blocks
of color
- DV can do that at some point
with dissolves or color degredations
-
uncompressed video has more headroom for colors, more of a
range
When creating motion graphics,
colors are smoother, softer, better looking because it is better for
Green screen and blue screen: you
can get a better key out of
uncompressed
piece of hardware that
can bring in component video (RGB from beta
deck)
- uses PCI card that costs about
$3000
-- he uses Motion
JPEG-A
FCP allows you to escalate
your
Digital betacam deck can cost
50K, High Def deck can cost 80K
FCP
will probably never work on a Windows
machine
DV is a compressed
system
- unless you load it up with a ton
of effects, your quality going out of the system is the same as it was coming
in
- that was a huge breakthrough for
DV
Can do the same thing for an
uncompressed system, but at a higher
level
- uses an Aurora PCI card, series
"Igniter", new stuff is pike, the
- also
Cona by Aja, is very popular off of firewire instead of PCI (doesn't look as
good as Aurora because the CODEC is not as
good
http://www.auroratech.com/
Telecina:
going from film to video
- have to pay
someone to use their very expensive equipment to do
that
- it is basically a
scanner
- when you get this done, that is
the best time to do color corrections
-
machine costs about $1.5 million that did this for "Fine Dining," at that time
there were just 2 machines that did this, 1 in LA and the other in
London
Had planned "Fine Dining"
movie for over a year till finally he could work with the
footage
Sundance usually doesn't like
you to resubmit a movie
Film has a
lot of artifacts, it is not completely smooth like
DV
24 fps is not smooth like 30 fps
is during a pan
"Motvating your
shot": directing people's attention to other parts of the
screen
- on DVD on a good TV you can see
things that you wouldn't have noticed at the
screen
on some DVDs they will
sometimes close in the box on tope and bottom to hide the
boom!
- lots of time remastering for DVDs
means hiding mistakes
when movies
have 4x3 versions, you have to decide which frame you want to be
showing
- some directors plan for that and
put masking tape on their monitor to use when composing their
shots
full academy apeture: full
frame of 35 mm film
- that is why "Fine
Dining" comes in
Film isn't wider,
but anamorphic film has image compressed but the projector blows it up
again
What is the length of a clip
that is comfortable to the eye
- our
attention spans are definitely different than they were 10 years ago, maybe even
5 years ago
Slide show presentations:
usually do 5 sec with 1 sec dissolve on either end make it 4 sec long (half
second on either end)
- that seems to be a
comfortable length for a still, if it is less time it seems like you haven't had
time to really process it
titles in
older silent films held on the screen longer because literacy was at a lower
level
- people's attention span / way of
digesting the cinematic language
we
are quick on the uptake because we are saturated with digital
media
- we can read 2 sentences in a second
now
we are really becoming digital
human beings: we are interfacing with these machines to a much greater
- our thoughts are still
faster
on commercial the other day, I
counted 3 images per second
- that is the
same as 10 frames
movie "Paris,
Texas" is extremely slow
paced
importing from a
DVD?
- compressed with
MPEG-2
- final cut isn't capable (yet) of
editing MPEG-2, so you would have to convert it to
DV
- you can sometimes play it out of the
S-video port of a DVD player and bring it into a camera or
port
- because the compression is different
you tend to get some artifacts, in part because the compression is
different
To go from DVD right into
FCP, there is some hack software out there that will do that but it is really a
compromise
- can archive a project on a DVD
(digital files), writing to it like a CD and then you keep your original source
project material
Advice for
documentaries
- they are not scripted as
much as they are planned
- once you get
your shots, then you script and put it
together
- then you can identify holes,
where you need to bridge things with a particular
shot
-- that gives you the bridge you need
to get from one shot to another
- in the
scripting stage, when you are collecting all your assets, research, photos, etc,
lay them all out on the floor
-- that long
line of stuff can become your timeline
-
lot of times, you need to lay out what you have and figure out what you need to
get from one spot to another
it is a
story that actually happened, but you are formatting it for the
medium
- finding the images you need to
support it
that is the procedure most
people I know who make documentaries
follow
friend just shot a music video
(opera singer and videographer) at the Montery acquarium (got lens really close
to the glass)
Last thing to show:
"One Giant Leap"
- the epitome of digital
storytelling in terms of the styles and methods it combines (definitely does
have a left of center point of view)
- this
could really have not been done 10 or 15 years
ago
- quality of the DV editing and footage
is top-notch, very fluid and amazing
- made
really by 2 hippies that decided to make this cool thing
Posted: Fri - July 9, 2004 at 12:29 PM